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#09baoyu.io宝玉 · 2026-05-11 · baoyu.io

Codex's Real Ambition: What MCP and Skills Still Can't SolveCodex 的野心,MCP 和 Skill 的下一步

A three-pane UI convergence is the visible tip of a bigger bet: turning agents into app-store platforms.三栏界面的收敛只是表象,真正的赌注是把 Agent 变成应用商店式的平台。

01

Concise Summary简洁概述

Multiple top agent apps (Codex, Claude desktop, Cursor, TRAE) converged independently on the same three-pane layout, signaling this is the current optimal interaction pattern for agents that edit files, not a copied design trend.

Codex's real ambition is to become a plugin platform: MCP solves connectivity, Skills solve know-how, but neither solves user re-editing — and only a plugin marketplace can both fill that gap and finally make Skills monetizable.

多个顶尖 Agent 应用(Codex、Claude 桌面版、Cursor、TRAE)在互不商量的情况下收敛到同一种三栏布局,说明这是当前 Agent 交互的最优解,而非互相抄袭。

Codex 的真正野心是成为插件平台:MCP 解决连接,Skill 解决知识,但都没解决用户二次编辑的问题——唯有插件市场能补上这一环,同时让 Skill 第一次有机会商业化。

02

Infographic信息图

3 栏
3-pane layout
三栏布局
≈$0
revenue from 20k-star Skills repo
2万星 Skill 仓库营收
最后 5%
the unclosed editing gap
未补上的编辑缺口
🖥️

Three panes, not two

三栏而非两栏

Chatbots needed only history + conversation. Agents that edit files need a third pane to review what changed — that's why file browser/preview/diff review appeared on the right, independently, across four unrelated products.

传统 Chatbot 只需要会话历史和对话窗口两栏。而 Agent 会自己改文件、写代码,用户必须能审查结果,于是右侧工作区(文件浏览、预览、变更审查)在互不通气的四款产品里几乎同时出现。

🧩

MCP and Skills each solve half the puzzle

MCP 与 Skill 各补一半

MCP standardizes how agents connect to tools and data (databases, calendars, repos). Skills teach agents domain know-how and workflows. Neither addresses the moment after generation when a user needs to hand-edit the last 5%.

MCP 解决的是「连接」问题——统一规范接入数据库、日历、代码仓库;Skill 解决的是「怎么做」问题——让 Agent 学会没训练过的领域知识。但两者都没解决生成之后用户要亲手改最后 5% 的编辑缺口。

💰

Skills can't be monetized, plugins can

Skill 难变现,插件可以

The author's own baoyu-skills repo has ~20k stars and $0 revenue — Skills are transparent to both agent and human, trivially copyable, with a shallow moat. Plugin marketplaces (App Store, Chrome) already have proven paid-distribution and IP-protection mechanics.

作者自己的 baoyu-skills 快 2 万星,却分文未赚——Skill 对 Agent 和人都是透明的,复刻成本极低,护城河很浅。而 App Store、Chrome 插件市场已经跑通了收费和版权保护机制,可以直接移植到 Agent 插件生态。

🚪

A closing window for small teams

中小团队的窗口正在关闭

Instead of building a standalone vertical agent, small teams could build plugins on Codex's platform — skipping agent orchestration and distribution, focusing only on the 'last mile' of polishing agent output. Early entrants get a cold-start advantage; the window won't stay open long.

中小团队不必自建垂直 Agent,而可以在 Codex 平台上做插件——跳过调度层和分发难题,只专注「最后一公里」的编辑和打磨体验。先进入的能吃到冷启动红利,这个窗口不会开太久。

The argument, step by step
论证推进链条
1
Observation: Codex, Claude desktop, Cursor, TRAE independently converge on the same three-pane UI (session list / chat / workspace).
观察现象:Codex、Claude 桌面版、Cursor、TRAE 在互不协商的情况下,都收敛到「会话列表-对话-工作区」的三栏布局。
2
Explain why: agents that edit files need a review pane — chatbots didn't, agents do, hence the third column emerged as a functional necessity.
解释原因:Agent 会自己改文件,用户需要审查结果,这是聊天机器人时代不需要、Agent 时代必须要有的第三栏。
3
Escalate the claim: users spend less time in dedicated editors (VSCode etc.) as they shift to directing agents, creating demand to edit results in-place.
推进论点:用户越来越多时间在指挥 Agent,打开专业编辑器的时间自然减少,由此产生「想在 Agent 内直接微调」的需求。
4
Reframe Codex's slogan 'for (almost) everything' as a product commitment that requires closing the loop, including final human edits — which it currently cannot do.
重新解读 Codex 的口号「几乎任何任务都能做」:这是一个产品承诺,要求闭环到最后的人工微调,而 Codex 目前恰恰做不到这一步。
5
Diagnose the gap: MCP (connection) and Skills (know-how) are both solved reasonably well, but neither addresses post-generation user editing.
诊断缺口:MCP(连接)和 Skill(知识)都已解决得不错,但都没有覆盖生成之后用户的二次编辑需求。
6
Propose the resolution: a plugin ecosystem — modeled on VSCode/Chrome — lets Codex delegate vertical editing to community plugins, and incidentally solves Skills' monetization problem, opening a time-limited opportunity for small teams.
提出解法:仿照 VSCode/Chrome 的插件生态,让 Codex 把垂直编辑能力交给社区插件,顺带解决 Skill 无法商业化的老问题,也为中小团队打开一个有时限的机会窗口。
03

Detailed Summary详细解读

The piece opens with an empirical observation rather than a theory: four leading agent products, built by unrelated teams, arrived at the same three-pane interface without coordination. The author treats this convergence as strong evidence of a local optimum rather than coincidence or copying — a useful epistemic move, since independent convergence is a stronger signal than any single vendor's design choice.

It then supplies the causal mechanism: chatbots only needed a two-pane setup because the user consumed text and left. Agents that autonomously write code and edit files create a new obligation — verification — and the right-hand workspace exists specifically to let users check whether the agent did the job correctly. This is the functional explanation for why three panes, not two, became necessary once agents gained write access.

The argument then escalates from UI description to product strategy: as users spend more time directing agents and less time in dedicated tools like VSCode, an unmet need surfaces — editing the agent's output without leaving the agent. The author reads Codex's April slogan 'for (almost) everything' not as marketing copy but as a strategic commitment that, to be honored, requires closing this loop.

The core diagnostic section maps the current agent capability stack: MCP standardizes tool connectivity, Skills encode domain workflows, and both are reasonably mature — but neither touches the moment after generation when a user needs precise, personal control over the final 5%. This gap-mapping is the article's most useful contribution: it names a problem competitors and commentators had not clearly isolated.

The proposed resolution — a plugin marketplace modeled on VSCode and Chrome — is presented as inevitable rather than merely plausible, using the personal anecdote of baoyu-skills earning $0 despite 20k stars as evidence that Skills have no monetization mechanism and thus no sustainability incentive for developers. Plugins, by contrast, inherit proven paid-distribution and IP-protection infrastructure from adjacent ecosystems.

The piece closes by translating the platform thesis into a concrete, time-bounded opportunity: small teams can build vertical plugins on Codex rather than standalone agents, skipping orchestration and distribution costs, but the cold-start advantage will only favor early movers — a call to action framed with appropriate urgency but without hard timeline evidence.

文章开篇不是先讲理论,而是先摆出一个经验观察:四款互不相干团队做的顶尖 Agent 产品,在没有协商的情况下收敛到同一种三栏界面。作者把这种收敛当作「局部最优解」的有力证据,而非巧合或抄袭——这是一个有说服力的论证起点,因为独立收敛比任何单一厂商的设计选择更能说明问题。

接着文章给出因果机制:聊天机器人只需要两栏,因为用户看完文字就走了;而 Agent 能自主写代码、改文件,就产生了一个新义务——核验。右侧工作区正是为了让用户检查 Agent 有没有做对而存在。这是「为什么是三栏而不是两栏」的功能性解释,一旦 Agent 拥有写入权限,第三栏就成了刚需。

论证随后从界面描述升级为产品战略:随着用户越来越多时间用于指挥 Agent、越来越少打开 VSCode 这类专业工具,一个未被满足的需求浮现出来——不离开 Agent 就能编辑其产出。作者把 Codex 4 月的口号「几乎任何任务都能做」解读为一句战略承诺,而不只是广告语,要兑现它就必须补上这个闭环。

文章的核心诊断部分梳理了当前 Agent 能力拼图:MCP 统一了工具连接,Skill 沉淀了领域工作流,两者都已相对成熟——但都没触及生成之后用户需要精准掌控最后 5% 的那个时刻。这段「缺口定位」是文章最有价值的贡献,它把竞争对手和评论者都没清晰指出的问题命名了出来。

文中提出的解法——仿照 VSCode 和 Chrome 的插件市场——被作者当作近乎必然的走向,而非仅仅「有可能」,并用自己 baoyu-skills 两万星却分文未赚的亲身经历,证明 Skill 缺乏商业化机制、开发者没有持续打磨的动力。相比之下,插件可以直接继承邻近生态已经跑通的付费分发和版权保护基础设施。

结尾部分把整个平台论点转化为一个具体、有时限的机会:中小团队可以在 Codex 上做垂直插件而非自建 Agent,省去调度层和分发成本,但冷启动红利只属于先行者——这是一个带着紧迫感的行动号召,只是缺乏具体的时间线证据支撑。

04

FAQ常见问答

Is the three-pane convergence really independent, or could it be design copying?三栏收敛真的是独立发生的,还是有互相抄袭的可能?

The author asserts independence but offers no direct evidence (e.g. release timelines, team statements) ruling out mutual influence — this is an inference from plausibility, not a verified fact.

作者断言这是独立发生的,但没有给出发布时间线或团队声明等直接证据来排除互相借鉴的可能——这是一个基于合理性的推断,而非经过核实的事实。

Why can't Codex just build its own Markdown/PPTX editor?Codex 为什么不能自己做一个 Markdown/PPTX 编辑器?

Because user editing preferences are too fragmented for one built-in editor to satisfy everyone, and Codex cannot realistically integrate every vertical-domain professional tool itself — hence delegation to plugins.

因为用户的编辑偏好太分散,一个内置编辑器不可能让所有人满意,Codex 也不可能把每个垂直领域的专业工具都自己集成进来,所以只能交给插件来解决。

Why haven't Skills been monetizable, and would plugins actually fix that?为什么 Skill 一直无法商业化?插件真的能解决这个问题吗?

Skills are plain-text instructions, transparent and trivially copyable, so they have no defensible moat. Plugins are compiled/packaged software that can reuse existing app-store payment and IP-protection rails — a structurally different, more defensible model.

Skill 本质是纯文本指令,对人和 Agent 都透明、复刻成本极低,没有护城河。插件是打包好的软件,可以复用已有的应用商店支付和版权保护机制,是结构上完全不同、更具防御性的模式。

Why is Claude Code notably absent from this platform race?为什么 Claude Code 明显没有加入这场平台竞赛?

The author only speculates — either Anthropic considers it beneath its ambitions or simply hasn't reached that stage yet — without citing any statement or roadmap from Anthropic to support either explanation.

作者只是猜测——要么 Anthropic 认为这个方向不值得做,要么只是还没走到这一步——并没有引用 Anthropic 的任何声明或路线图来支撑这两种解释中的任何一种。

How urgent is the 'window' for small teams really?留给中小团队的「窗口」到底有多紧迫?

The author says it's 'not far off, maybe a few months' but this is a personal estimate, not backed by concrete platform roadmap dates or adoption metrics — treat it as directional urgency, not a hard deadline.

作者说「时间点不会太远,也许就在这几个月」,但这只是个人估计,没有具体的平台路线图日期或采用数据支撑——应视为方向性的紧迫感,而非确切的截止日期。

05

In-depth Analysis · Pros & Cons深入解读 · 优缺点

This piece reads a small UI convergence — three-pane layouts across Codex, Claude desktop, Cursor and TRAE — as evidence of a much larger platform bet: Codex is positioning itself to become an app-store-like ecosystem for AI agents. It traces the argument from interface design to the economics of Skills and MCP, and lands on a concrete opportunity window for small teams.

这篇文章从一个看似不起眼的界面收敛现象——Codex、Claude 桌面版、Cursor、TRAE 不约而同采用三栏布局——推导出一个更大的判断:Codex 正在为成为 Agent 版应用商店铺路。文章从界面设计一路推进到 Skill 和 MCP 的商业化困境,最终落在一个留给中小团队的具体机会窗口上。

Strengths亮点 / 优点
  • Convergent-evidence framing
    收敛证据的论证方式
    Using independent convergence across four unrelated products as evidence of a functional local optimum is a stronger epistemic move than analyzing any single product's design choices in isolation.
    用四款互不相干产品的独立收敛作为「功能性最优解」的证据,比孤立分析单一产品的设计选择更有说服力,是一个扎实的论证起点。
  • Names a real, underdiscussed gap
    精准命名了一个被忽视的缺口
    The MCP-solves-connection / Skills-solve-knowhow / neither-solves-editing framing crisply isolates a problem that most commentary on agent tooling glosses over.
    「MCP 解决连接、Skill 解决知识、都没解决编辑」的框架清晰地切割出一个多数 Agent 工具讨论都忽略的问题,命名精准。
  • Grounded in first-person economic evidence
    用第一手经济数据支撑论点
    The baoyu-skills $0-revenue-despite-20k-stars anecdote is concrete, verifiable-in-principle, and does real argumentative work rather than serving as color.
    baoyu-skills 两万星却零收入的例子是具体、原则上可核实的一手数据,真正承担了论证功能,而不只是点缀性的轶事。
  • Actionable strategic takeaway
    给出可操作的战略结论
    The piece doesn't stop at description — it translates the platform thesis into a specific move small teams can make (build plugins, not standalone agents), which is rare in commentary of this genre.
    文章没有停留在描述层面,而是把平台论点转化为中小团队可以采取的具体行动(做插件而非自建 Agent),这在同类评论文章中并不常见。
Limits & Critiques局限 / 批评
  • No direct evidence against copying
    缺乏排除抄袭的直接证据
    The claim that four products converged 'without coordination' is asserted, not demonstrated — no release timelines, hiring overlaps, or team statements are cited to rule out mutual influence.
    「互不协商」这一关键前提只是断言,没有发布时间线、团队人员流动或官方声明等证据来实际排除互相借鉴的可能性。
  • Plugin-marketplace success is assumed, not argued
    插件市场的成功被默认,而非论证
    The piece treats App Store/Chrome-style monetization as straightforwardly portable to AI agents, without addressing why many prior 'app store for X' efforts (browser extensions, chatbot plugin stores) failed to sustain paid ecosystems.
    文章默认 App Store/Chrome 式的商业化模式可以直接移植到 AI Agent,却没有讨论此前许多「X 的应用商店」尝试(浏览器插件、聊天机器人插件商店)为何未能维持付费生态。
  • Timeline claims are speculative
    时间线判断带有推测性
    'The window will close in a few months' is presented with confidence but rests on no roadmap, funding signal, or adoption curve — it's an intuition dressed as a forecast.
    「窗口不会开太久,也许就在这几个月」的判断说得很笃定,但既没有路线图依据,也没有融资信号或采用曲线支撑,本质是直觉被包装成了预测。
  • Claude Code's absence is under-explained
    对 Claude Code 缺位的解释过于单薄
    The author offers two speculative, mutually exclusive explanations for why Claude Code shows no plugin-platform ambition, without engaging with Anthropic's actual stated product philosophy or evidence either way.
    对于 Claude Code 为何完全没有插件平台化的迹象,作者只给出两个推测性且互斥的解释,并未结合 Anthropic 实际表达过的产品理念做进一步论证。
Bottom line
总评

Worth reading for anyone building on or competing with agent platforms — the MCP/Skills/editing-gap framework is genuinely useful for orienting product strategy. Treat the 'independent convergence' claim and the urgency of the plugin-window as informed speculation from a close observer, not verified fact; the core diagnostic value survives even if the specific timeline doesn't.

适合任何在 Agent 平台上构建产品或与之竞争的人阅读——MCP/Skill/编辑缺口的框架对产品战略定位确实有用。但「独立收敛」的判断以及插件窗口的紧迫性,应视为一位近距离观察者的有根据的推测,而非已核实的事实;即便具体时间线不准,核心的诊断价值依然成立。

06

Original Text原文

The English text on this side is an AI translation provided for convenience; the authoritative version is the source in the other language.

Lately I've been using Agent apps like Codex App and Cursor intensively, and one thing has been striking me as more and more interesting.

Last year everyone was arguing about whose model was stronger; this year the argument seems to have shifted to whose right-hand panel is more usable.

Codex, the Claude desktop app, Cursor 3.0, TRAE SOLO — these top-tier Agents, without any coordination whatsoever, have almost simultaneously converged on the same interface layout: a list of projects and sessions on the left, a conversation with the Agent in the middle, and on the right a workspace holding file browsing, web preview, and diff review.

This definitely isn't a case of copying each other — it looks more like the current optimal solution for Agent interaction.

Why three columns

A traditional chatbot only needs two columns: conversation history on the left, the chat window on the right — you ask, it answers, and you leave when you're done.

In the Agent era, the Agent can write code, edit files, and call tools on its own. After it finishes, you need to check whether it did things right — the right-hand workspace exists precisely for that.

But this is only the first stage.

As users spend more and more of their time directing Agents, the time spent opening professional tools like VSCode naturally keeps shrinking. That question was bound to surface eventually: after the Agent finishes writing your code or your slide deck, if you want to tweak a few words, do you really have to switch out to a separate piece of software?

Nobody wants that. The user's natural expectation is: can't I just edit it directly inside the Agent? This is also one of the most requested features for Codex App right now (another is a mobile version, which is coming soon).

So each company quietly started upgrading its right-hand workspace, turning it from something that could only show file edit history into a multi-purpose panel. In Codex's April 16 major update, the changes to the right-hand workspace were the biggest of any feature.

The interaction details differ slightly between them. Codex and Cursor use tabs to switch; Claude uses a floating panel. Having used all of them myself, I find Codex the most comfortable — Claude's floating-panel design has more style than substance, and it's bound to change eventually.

Codex's real ambition

But if you read this change merely as "interface design evolving," you're underestimating Codex.

When Codex's big April update launched, its slogan was "Codex for (almost) everything" — capable of handling almost any task. You could read that as just an advertising slogan, but it's more like a statement of product direction.

To make good on that statement, Codex can't just be an Agent that's good at writing code — it has to handle all kinds of file formats, support professional workflows across every domain, and let users complete the entire loop within it, including the final manual touch-ups.

Right now Codex still can't do that last step: once something is generated, it can't be edited — not code, not Markdown, not PPTX. This might be a deliberate restraint on the product side, or it might be that the technology isn't there yet, or it might be waiting for a unified solution to emerge.

My guess is the third option.

MCP and Skills each solve only half the problem

To understand what Codex is waiting for, we first need to figure out which piece is still missing from the Agent capability puzzle.

MCP solves the "connection" problem: through a unified spec, the Agent can plug into all kinds of tools — databases, calendars, code repositories — all of it interoperable.

Agent Skills solve the "how to do it" problem: the Agent learns domain knowledge and best practices it wasn't trained on, like how to write in a particular style, or how to handle a certain kind of complex task.

Both of these are done fairly well. But there's one gap that's never been filled: the user's second-pass editing.

You have AI write you an article, and in the end you still have to open an editor yourself and tweak a few spots — after all, a lot of the time that last 5% of precision can only be nailed by doing it yourself. Even if AI gets smarter in the future, it will never understand you a hundred percent, so manual edits will always be needed.

So lately Markdown editors have become hot again, with all sorts of vibe-coded Markdown products popping up everywhere.

But Codex won't build its own Markdown editor, because everyone's preferences differ — whatever you build, someone will always be unhappy with it; and besides, it's simply impossible to integrate a specialized editor for every single vertical domain.

The most sensible path is a plugin mechanism.

Next step: an App Store for Agents

Turn the Agent into a platform and let the community contribute plugins — just like VSCode and Chrome do.

Codex only needs to focus on the Agent-orchestration layer, and hand file preview, second-pass editing, and vertical-domain expertise off to plugins to extend. Users install what they need — designers install design plugins, writers install writing plugins.

The plugin mechanism could also incidentally solve a problem that's had no answer for a long time: Skills can't be monetized.

My own baoyu-skills is nearing 20,000 stars, but I've made exactly $0 from it. A Skill is almost completely transparent — transparent to the Agent, and transparent to people too — the cost of copying it is essentially zero, so no matter how well you write it, the moat is shallow.

Plugins are different. The App Store and the Chrome extension marketplace have already proven out a working system for charging money and protecting copyright, and it's entirely feasible to transplant that to an Agent plugin marketplace. Good plugins could charge money, which gives developers the motivation to keep refining them, and only then does the ecosystem actually start turning.

Codex already has a very primitive plugin marketplace now. There's still a long way to go from here to a mature, paid plugin ecosystem, but the direction is right.

Codex isn't the only one trying to do this. I can see a similar shadow of it in Cursor. The only ones showing no sign of moving in this direction so far are Claude Code and Cowork — maybe they don't think it's worth doing, or maybe they just haven't gotten there yet.

A window left open for small and mid-sized teams

If Codex really does pull off a plugin ecosystem, what would that mean for small and mid-sized teams?

Besides building your own vertical Agent, there's another path: build plugins on top of a platform like Codex. You wouldn't need to build your own Agent-orchestration layer, wouldn't need to solve token access, and user distribution would ride on the platform too. All you'd need to focus on is that "last mile" — helping users take what the Agent generates and process it, polish it, and make it comfortable to use.

This window won't stay open very long. Those who get in early can capture the cold-start dividend; those who arrive late will be left fighting over scraps.

The timing isn't far off — maybe within just the next few months.

Codex's ambition is right there in front of us. For the slogan "almost any task" to actually come true, a plugin mechanism is a step that can't be skipped. If OpenAI keeps hesitating on this, that would be a genuine mistake.

Which company do you think will be the first to pull off this plugin ecosystem? Or do you think there's a product form even better suited to Agents? Feel free to share your thoughts in the comments!

这段时间我在密集使用 Codex App、Cursor 等 Agent 应用,有件事越来越觉得有意思。

去年大家争的是谁家模型更强,今年争的好像变成了谁家窗口右侧更好用。

Codex、Claude 桌面版、Cursor 3.0、TRAE SOLO,这几家最顶尖的 Agent,在完全没有协商的情况下,几乎同时收敛到了同一个界面布局:左侧是项目和会话列表,中间是和 Agent 的对话,右侧是工作区,放着文件浏览、网页预览、文件变更审查这些功能。

肯定不是相互之间的抄袭,更像是当前 Agent 交互的最优解

为什么是三栏

传统 Chatbot 只需要两栏,左边会话历史,右边对话窗口,你问它答,用完走人。

到了 Agent 时代,Agent 能自己写代码、改文件、调工具了。它做完之后,你得看看有没有做对——右侧工作区就是为这件事出现的

但这只是第一阶段。

随着用户越来越多时间是在指挥 Agent,打开 VSCode 这类专业工具的时间自然越来越少。那个问题迟早会冒出来:Agent 帮你写完代码、做完 PPT,你想微调几个字,还要专门切出去打开另一个软件?

没有人愿意这样。用户的自然期待是:能不能直接在 Agent 里改?这也是目前 Codex App 呼声最高的功能之一(另一个呼声高的是手机版,马上要出了)。

于是各家开始悄悄升级右侧工作区,让它从只能看文件编辑记录,变成了一个多功能区。Codex 在 4 月 16 日的大版本更新里,右侧工作区的改动幅度是所有功能里最大的。

交互细节上各家略有差异。Codex 和 Cursor 用 Tab 切换,Claude 用浮动面板。我自己用下来觉得 Codex 最顺手,Claude 的浮动面板方案设计感有余、实用性不足,迟早要改。

Codex 的真正野心

但如果只把这个变化读成“设计界面进化”,就低估 Codex 了。

Codex 4 月大版本发布时的口号是“Codex for (almost) everything”——几乎任何任务都能做。你可以把它理解成一句广告口号,但更像是一个产品方向的声明。

要兑现这句话,Codex 不能只是个擅长写代码的 Agent,它必须能处理各种文件格式,支持各领域的专业工作流,还要让用户能在它里面完成全程闭环,包括最后的人工微调。

目前 Codex 还做不到最后一步:生成之后无法编辑,代码、Markdown、PPTX 都不行。这可能是产品上有意为之的克制,可能是技术上还没跑通,也可能是在等一个统一的解决方案出现。

我猜是第三种。

MCP 和 Skill 都只解决了一半

要理解 Codex 在等什么,得先想清楚 Agent 能力拼图里现在差哪一块。

  • MCP 解决了“连接”问题:Agent 通过统一规范接入各种工具,数据库、日历、代码仓库,都能打通。
  • Agent Skills 解决了“怎么做”的问题:Agent 学会了它没训练过的领域知识和最佳实践,比如怎么写特定风格的文章,怎么处理某类复杂任务。

这两件事做得都还不错。但有一块缺口始终没补上:用户的二次编辑

你让 AI 写完一篇文章,最后还是要自己打开编辑器改几处,毕竟很多时候最后那 5% 的精准度,只有自己动手才能到位。就算将来 AI 再聪明,它也做不到百分百的懂你,还是少不了要手动去做修改。

于是最近 Markdown 编辑器又火了,各种 Vibe Coding 出来的 Markdown 产品满天飞。

但 Codex 不会自己做一个 Markdown 编辑器,因为每个人的偏好都不一样,做出来永远有人不满意;更何况它也不可能把每个垂直领域的专业编辑器都集成进来。

最合理的路,是插件机制。

下一步:Agent 版 App Store

把 Agent 做成平台,让社区来贡献插件,就像 VSCode 和 Chrome 那样。

Codex 只需要聚焦在 Agent 调度这一层,把文件预览、二次编辑、垂直领域的专业能力都交给插件来扩展。用户按需安装,做设计的装设计插件,写作者装写作插件。

插件机制还能顺手解决一个长期没有答案的问题:Skill 没办法商业化

我自己的 baoyu-skills 快 2 万 Star 了,但从中赚到的钱是 $0。Skill 这东西几乎是透明的,对 Agent 透明,对人也透明,复刻成本极低,不管你写得再好,护城河都很浅。

插件不一样。App Store 和 Chrome 插件市场已经跑通了一套收费和版权保护机制,把它移植到 Agent 插件市场完全可行。好插件可以收费,开发者才有持续打磨的动力,生态才真正能转起来。

Codex 现在已经有了一个非常原始的插件市场。从这里到成熟的收费插件生态,还有很长的路,但方向是对的。

想做这件事的不止 Codex 一家。Cursor 我能看到类似的影子。唯独 Claude Code 和 Cowork,目前没看到这个方向的产品迹象——也许他们不屑于做,也许只是还没走到这一步。

留给中小团队的窗口

如果 Codex 真的跑通了插件生态,对中小团队意味着什么?

除了自己做一个垂直 Agent,还有另一条路:在 Codex 这样的平台上做插件。不用自己搭 Agent 调度层,不用解决 Token 接入,用户分发也靠平台。你只需要专注在那个“最后一公里”——帮用户把 Agent 生成的结果处理好、编辑好、用得顺手

这个窗口不会开太久。先进去的能拿到冷启动红利,晚进去的只剩存量竞争。

时间点不会太远,也许就在这几个月。

Codex 的野心摆在那里,“几乎任何任务”这个口号要真正兑现,插件机制是绕不过去的一步。如果 OpenAI 在这件事上继续犹豫,那才是真的失误。

你觉得这个插件生态最后会是哪家先跑通?或者说你觉得有更适合 Agent 的产品表现形式?欢迎留言分享!


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